For a change I decided to export the Mammoth hair model into one single .obj file and render the model in KeyShot.
The geometry consists of almost 1.875.232 quads, file size 335Mbytes (see image below); as explained in a previous post, LAMH also generates the texture, so you have all the necessary to render the hair model with an external application.
This was really a quick render (less than 2 minutes), just to show how geometry generated by LAMH can be used with a wide range of applications.